News

 

Welcome to the Terran Shield site!

 

Foreword for the players:

We are developing Terran Shield as a game which offers one of the best AIs at the moment, a game with fair rules in which the player can confront the AI on equal terms.  

RTS is a wonderful genre in itself, but at the moment it cannot sustain a fair fight between the player and the AI. Until now, the gameplay interface could only allow humans to achieve around 300 APM (actions per minute), while the AI can easily go up to 9000 APM. Therefore, the only option that we have for a balanced fight is a game genre that relies on thinking and planning, rather than quick reaction times and fast orders. That is the essence of the TBS genre, actually.

How far can we push this fight and how far can a human mind go within this genre? Nobody knows…but what is certain, is that we will try to push it as far as possible. For that reason, we have designed the superhuman difficulty level for the few who have that intellectual ability to win where the other 99.99% of all humans would fail. Terran Shield is not a game designed to be won, but a game that challenges you to be better, only to show you that you are not good enough.

We are not proposing an unfair fight, in which the AI has better resources/data about the player’s strengths and weaknesses and therefore force them to seek cheats in order to achieve balance. In Terran Shield the AI and the player have almost the same resources at their disposal. The key resides in studying the AI’s style of play and planning your moves accordingly. The AI as well will be able to analyze the player’s style and counter it in the most effective way possible. The AI will respond to your actions just as a real combatant would. It will set traps, provide easy missions that will keep your best squad busy, so that the real objective will remain poorly guarded, or will simulate a weak defended base only to welcome the player with a very well prepared defensive.

You will have to stretch your mind to the limit in order to survive the AI’s strategic and tactical plans. You will have to re-invent yourself, to leave your weaknesses behind in order to reach the final mission and win. Will you be up for the challenge? Will you be one of the chosen strategists of the Earth? Will you be in the 0.01% that will beat the game? Or you will lower the game difficulty level and play a less demanding game?

Terran Shield is more than just a game, is an experiment in finding the boundaries of the human mind, disguised as an alien invasion simulation game. It is highly probable that if an alien civilization should ever make contact, it will be a highly intelligent and pacifist one. But what if, similar to our own society, they will have their less pacifist factions and those will want to „show us the right way” with the aid of a sonic gun? Do we have the right people to stop them? Are we bright enough to stop them? Do we have what it takes, to stop their very well planned invasion?

This is the goal of Terran Shield, a game/study/project/experiment to determine whether we are prepared for an aquatic alien invasion or not. Because they will come and infiltrate where we are weakest, where we do not have any control or detection. Beneath the seas, where cold and darkness rule the abyss of our doom!